Vertical Flip Filter: 5 points
Horizontal Scroll Filter: 6 points
Now, you will implement two slightly more complicated filters. Again, begin by making a copy of the image. Both of these functions require you to refer to the original picture’s values as you make the appropriate changes to your copy.
In this function, you will reflect the image around its x-axis, so a pixel that was at (0,0)
will be at (0, height-1)
. The result will be the ‘‘upside down’’ version of the original image. This filter is the vertical flip filter you designed in the warmup, meaning that you can use an import warmupgram
statement at the top of your file and call the function with dot notation.
Reminder
Once your filter is complete, don’t forget to commit and push your changes!
The horizontal scroll filter should ask the user to specify some number of pixels, and should then shift the image that many pixels to the right. Pixels that would fall off the edge of the image should wrap around to the other size. Modular arithmetic %
may come in handy here.
Once you’ve implemented a function, update your placeholder for it in the looping menu. Make sure to test it both on its own and in combination with other filters!
Reminder
Once this is working don’t forget to commit and push your changes before moving on.