public class AWTKeyStroke extends Object implements Serializable
AWTKeyStroke represents a key action on the
 keyboard, or equivalent input device. AWTKeyStrokes
 can correspond to only a press or release of a
 particular key, just as KEY_PRESSED and
 KEY_RELEASED KeyEvents do;
 alternately, they can correspond to typing a specific Java character, just
 as KEY_TYPED KeyEvents do.
 In all cases, AWTKeyStrokes can specify modifiers
 (alt, shift, control, meta, altGraph, or a combination thereof) which must be present
 during the action for an exact match.
 
 AWTKeyStrokes are immutable, and are intended
 to be unique. Client code should never create an
 AWTKeyStroke on its own, but should instead use
 a variant of getAWTKeyStroke. Client use of these factory
 methods allows the AWTKeyStroke implementation
 to cache and share instances efficiently.
getAWTKeyStroke(char), 
Serialized Form| Modifier | Constructor and Description | 
|---|---|
| protected  | AWTKeyStroke()Constructs an  AWTKeyStrokewith default values. | 
| protected  | AWTKeyStroke(char keyChar,
            int keyCode,
            int modifiers,
            boolean onKeyRelease)Constructs an  AWTKeyStrokewith the specified
 values. | 
| Modifier and Type | Method and Description | 
|---|---|
| boolean | equals(Object anObject)Returns true if this object is identical to the specified object. | 
| static AWTKeyStroke | getAWTKeyStroke(char keyChar)Returns a shared instance of an  AWTKeyStrokethat represents aKEY_TYPEDevent for the
 specified character. | 
| static AWTKeyStroke | getAWTKeyStroke(Character keyChar,
               int modifiers)Returns a shared instance of an  AWTKeyStrokethat represents aKEY_TYPEDevent for the
 specified Character object and a set of modifiers. | 
| static AWTKeyStroke | getAWTKeyStroke(int keyCode,
               int modifiers)Returns a shared instance of an  AWTKeyStroke,
 given a numeric key code and a set of modifiers. | 
| static AWTKeyStroke | getAWTKeyStroke(int keyCode,
               int modifiers,
               boolean onKeyRelease)Returns a shared instance of an  AWTKeyStroke,
 given a numeric key code and a set of modifiers, specifying
 whether the key is activated when it is pressed or released. | 
| static AWTKeyStroke | getAWTKeyStroke(String s)Parses a string and returns an  AWTKeyStroke. | 
| static AWTKeyStroke | getAWTKeyStrokeForEvent(KeyEvent anEvent)Returns an  AWTKeyStrokewhich represents the
 stroke which generated a givenKeyEvent. | 
| char | getKeyChar()Returns the character for this  AWTKeyStroke. | 
| int | getKeyCode()Returns the numeric key code for this  AWTKeyStroke. | 
| int | getKeyEventType()Returns the type of  KeyEventwhich corresponds to
 thisAWTKeyStroke. | 
| int | getModifiers()Returns the modifier keys for this  AWTKeyStroke. | 
| int | hashCode()Returns a numeric value for this object that is likely to be unique,
 making it a good choice as the index value in a hash table. | 
| boolean | isOnKeyRelease()Returns whether this  AWTKeyStrokerepresents a key release. | 
| protected Object | readResolve()Returns a cached instance of  AWTKeyStroke(or a subclass ofAWTKeyStroke) which is equal to this instance. | 
| protected static void | registerSubclass(Class<?> subclass)Registers a new class which the factory methods in
  AWTKeyStrokewill use when generating new
 instances ofAWTKeyStrokes. | 
| String | toString()Returns a string that displays and identifies this object's properties. | 
protected AWTKeyStroke()
AWTKeyStroke with default values.
 The default values used are:
 | Property | Default Value | 
|---|---|
| Key Char | KeyEvent.CHAR_UNDEFINED | 
| Key Code | KeyEvent.VK_UNDEFINED | 
| Modifiers | none | 
| On key release? | false | 
AWTKeyStrokes should not be constructed
 by client code. Use a variant of getAWTKeyStroke
 instead.getAWTKeyStroke(char)protected AWTKeyStroke(char keyChar,
                       int keyCode,
                       int modifiers,
                       boolean onKeyRelease)
AWTKeyStroke with the specified
 values. AWTKeyStrokes should not be constructed
 by client code. Use a variant of getAWTKeyStroke
 instead.keyChar - the character value for a keyboard keykeyCode - the key code for this AWTKeyStrokemodifiers - a bitwise-ored combination of any modifiersonKeyRelease - true if this
        AWTKeyStroke corresponds
        to a key release; false otherwisegetAWTKeyStroke(char)protected static void registerSubclass(Class<?> subclass)
AWTKeyStroke will use when generating new
 instances of AWTKeyStrokes. After invoking this
 method, the factory methods will return instances of the specified
 Class. The specified Class must be either AWTKeyStroke
 or derived from AWTKeyStroke, and it must have a
 no-arg constructor. The constructor can be of any accessibility,
 including private. This operation
 flushes the current AWTKeyStroke cache.subclass - the new Class of which the factory methods should create
        instancesIllegalArgumentException - if subclass is null,
         or if subclass does not have a no-arg constructorClassCastException - if subclass is not
         AWTKeyStroke, or a class derived from
         AWTKeyStrokepublic static AWTKeyStroke getAWTKeyStroke(char keyChar)
AWTKeyStroke
 that represents a KEY_TYPED event for the
 specified character.keyChar - the character value for a keyboard keyAWTKeyStroke object for that keypublic static AWTKeyStroke getAWTKeyStroke(Character keyChar, int modifiers)
AWTKeyStroke
 that represents a KEY_TYPED event for the
 specified Character object and a set of modifiers. Note
 that the first parameter is of type Character rather than
 char. This is to avoid inadvertent clashes with
 calls to getAWTKeyStroke(int keyCode, int modifiers).
 The modifiers consist of any combination of following:keyChar - the Character object for a keyboard charactermodifiers - a bitwise-ored combination of any modifiersAWTKeyStroke object for that keyIllegalArgumentException - if keyChar is
       nullInputEventpublic static AWTKeyStroke getAWTKeyStroke(int keyCode, int modifiers, boolean onKeyRelease)
AWTKeyStroke,
 given a numeric key code and a set of modifiers, specifying
 whether the key is activated when it is pressed or released.
 
 The "virtual key" constants defined in
 java.awt.event.KeyEvent can be
 used to specify the key code. For example:
java.awt.event.KeyEvent.VK_ENTER
 java.awt.event.KeyEvent.VK_TAB
 java.awt.event.KeyEvent.VK_SPACE
 java.awt.event.KeyEvent.getExtendedKeyCodeForChar.
 The modifiers consist of any combination of:keyCode - an int specifying the numeric code for a keyboard keymodifiers - a bitwise-ored combination of any modifiersonKeyRelease - true if the AWTKeyStroke
        should represent a key release; false otherwiseKeyEvent, 
InputEventpublic static AWTKeyStroke getAWTKeyStroke(int keyCode, int modifiers)
AWTKeyStroke,
 given a numeric key code and a set of modifiers. The returned
 AWTKeyStroke will correspond to a key press.
 
 The "virtual key" constants defined in
 java.awt.event.KeyEvent can be
 used to specify the key code. For example:
java.awt.event.KeyEvent.VK_ENTER
 java.awt.event.KeyEvent.VK_TAB
 java.awt.event.KeyEvent.VK_SPACE
 keyCode - an int specifying the numeric code for a keyboard keymodifiers - a bitwise-ored combination of any modifiersAWTKeyStroke object for that keyKeyEvent, 
InputEventpublic static AWTKeyStroke getAWTKeyStrokeForEvent(KeyEvent anEvent)
AWTKeyStroke which represents the
 stroke which generated a given KeyEvent.
 
 This method obtains the keyChar from a KeyTyped
 event, and the keyCode from a KeyPressed or
 KeyReleased event. The KeyEvent modifiers are
 obtained for all three types of KeyEvent.
anEvent - the KeyEvent from which to
      obtain the AWTKeyStrokeAWTKeyStroke that precipitated the eventNullPointerException - if anEvent is nullpublic static AWTKeyStroke getAWTKeyStroke(String s)
AWTKeyStroke.
 The string must have the following syntax:
 
    <modifiers>* (<typedID> | <pressedReleasedID>)
    modifiers := shift | control | ctrl | meta | alt | altGraph
    typedID := typed <typedKey>
    typedKey := string of length 1 giving Unicode character.
    pressedReleasedID := (pressed | released) key
    key := KeyEvent key code name, i.e. the name following "VK_".
 
 If typed, pressed or released is not specified, pressed is assumed. Here
 are some examples:
 
     "INSERT" => getAWTKeyStroke(KeyEvent.VK_INSERT, 0);
     "control DELETE" => getAWTKeyStroke(KeyEvent.VK_DELETE, InputEvent.CTRL_MASK);
     "alt shift X" => getAWTKeyStroke(KeyEvent.VK_X, InputEvent.ALT_MASK | InputEvent.SHIFT_MASK);
     "alt shift released X" => getAWTKeyStroke(KeyEvent.VK_X, InputEvent.ALT_MASK | InputEvent.SHIFT_MASK, true);
     "typed a" => getAWTKeyStroke('a');
 s - a String formatted as described aboveAWTKeyStroke object for that StringIllegalArgumentException - if s is null,
        or is formatted incorrectlypublic final char getKeyChar()
AWTKeyStroke.getAWTKeyStroke(char), 
KeyEvent.getKeyChar()public final int getKeyCode()
AWTKeyStroke.getAWTKeyStroke(int,int), 
KeyEvent.getKeyCode()public final int getModifiers()
AWTKeyStroke.getAWTKeyStroke(int,int)public final boolean isOnKeyRelease()
AWTKeyStroke represents a key release.true if this AWTKeyStroke
          represents a key release; false otherwisegetAWTKeyStroke(int,int,boolean)public final int getKeyEventType()
KeyEvent which corresponds to
 this AWTKeyStroke.KeyEvent.KEY_PRESSED,
         KeyEvent.KEY_TYPED,
         or KeyEvent.KEY_RELEASEDKeyEventpublic int hashCode()
hashCode in class ObjectObject.equals(java.lang.Object), 
System.identityHashCode(java.lang.Object)public final boolean equals(Object anObject)
equals in class ObjectanObject - the Object to compare this object toObject.hashCode(), 
HashMappublic String toString()
String returned by this method can be passed
 as a parameter to getAWTKeyStroke(String) to produce
 a key stroke equal to this key stroke.toString in class ObjectgetAWTKeyStroke(String)protected Object readResolve() throws ObjectStreamException
AWTKeyStroke (or a subclass of
 AWTKeyStroke) which is equal to this instance.ObjectStreamException Submit a bug or feature 
For further API reference and developer documentation, see Java SE Documentation. That documentation contains more detailed, developer-targeted descriptions, with conceptual overviews, definitions of terms, workarounds, and working code examples.
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