public interface Condition
Condition factors out the Object monitor
 methods (wait, notify
 and notifyAll) into distinct objects to
 give the effect of having multiple wait-sets per object, by
 combining them with the use of arbitrary Lock implementations.
 Where a Lock replaces the use of synchronized methods
 and statements, a Condition replaces the use of the Object
 monitor methods.
 Conditions (also known as condition queues or
 condition variables) provide a means for one thread to
 suspend execution (to "wait") until notified by another
 thread that some state condition may now be true.  Because access
 to this shared state information occurs in different threads, it
 must be protected, so a lock of some form is associated with the
 condition. The key property that waiting for a condition provides
 is that it atomically releases the associated lock and
 suspends the current thread, just like Object.wait.
 
A Condition instance is intrinsically bound to a lock.
 To obtain a Condition instance for a particular Lock
 instance use its newCondition() method.
 
As an example, suppose we have a bounded buffer which supports
 put and take methods.  If a
 take is attempted on an empty buffer, then the thread will block
 until an item becomes available; if a put is attempted on a
 full buffer, then the thread will block until a space becomes available.
 We would like to keep waiting put threads and take
 threads in separate wait-sets so that we can use the optimization of
 only notifying a single thread at a time when items or spaces become
 available in the buffer. This can be achieved using two
 Condition instances.
 
 class BoundedBuffer {
   final Lock lock = new ReentrantLock();
   final Condition notFull  = lock.newCondition(); 
   final Condition notEmpty = lock.newCondition(); 
   final Object[] items = new Object[100];
   int putptr, takeptr, count;
   public void put(Object x) throws InterruptedException {
     lock.lock();
     try {
       while (count == items.length)
         notFull.await();
       items[putptr] = x;
       if (++putptr == items.length) putptr = 0;
       ++count;
       notEmpty.signal();
     } finally {
       lock.unlock();
     }
   }
   public Object take() throws InterruptedException {
     lock.lock();
     try {
       while (count == 0)
         notEmpty.await();
       Object x = items[takeptr];
       if (++takeptr == items.length) takeptr = 0;
       --count;
       notFull.signal();
       return x;
     } finally {
       lock.unlock();
     }
   }
 }
 
 (The ArrayBlockingQueue class provides
 this functionality, so there is no reason to implement this
 sample usage class.)
 A Condition implementation can provide behavior and semantics
 that is
 different from that of the Object monitor methods, such as
 guaranteed ordering for notifications, or not requiring a lock to be held
 when performing notifications.
 If an implementation provides such specialized semantics then the
 implementation must document those semantics.
 
Note that Condition instances are just normal objects and can
 themselves be used as the target in a synchronized statement,
 and can have their own monitor wait and
 notification methods invoked.
 Acquiring the monitor lock of a Condition instance, or using its
 monitor methods, has no specified relationship with acquiring the
 Lock associated with that Condition or the use of its
 waiting and signalling methods.
 It is recommended that to avoid confusion you never use Condition
 instances in this way, except perhaps within their own implementation.
 
Except where noted, passing a null value for any parameter
 will result in a NullPointerException being thrown.
 
When waiting upon a Condition, a "spurious
 wakeup" is permitted to occur, in
 general, as a concession to the underlying platform semantics.
 This has little practical impact on most application programs as a
 Condition should always be waited upon in a loop, testing
 the state predicate that is being waited for.  An implementation is
 free to remove the possibility of spurious wakeups but it is
 recommended that applications programmers always assume that they can
 occur and so always wait in a loop.
 
The three forms of condition waiting (interruptible, non-interruptible, and timed) may differ in their ease of implementation on some platforms and in their performance characteristics. In particular, it may be difficult to provide these features and maintain specific semantics such as ordering guarantees. Further, the ability to interrupt the actual suspension of the thread may not always be feasible to implement on all platforms.
Consequently, an implementation is not required to define exactly the same guarantees or semantics for all three forms of waiting, nor is it required to support interruption of the actual suspension of the thread.
An implementation is required to clearly document the semantics and guarantees provided by each of the waiting methods, and when an implementation does support interruption of thread suspension then it must obey the interruption semantics as defined in this interface.
As interruption generally implies cancellation, and checks for interruption are often infrequent, an implementation can favor responding to an interrupt over normal method return. This is true even if it can be shown that the interrupt occurred after another action that may have unblocked the thread. An implementation should document this behavior.
| Modifier and Type | Method and Description | 
|---|---|
| void | await()Causes the current thread to wait until it is signalled or
 interrupted. | 
| boolean | await(long time,
     TimeUnit unit)Causes the current thread to wait until it is signalled or interrupted,
 or the specified waiting time elapses. | 
| long | awaitNanos(long nanosTimeout)Causes the current thread to wait until it is signalled or interrupted,
 or the specified waiting time elapses. | 
| void | awaitUninterruptibly()Causes the current thread to wait until it is signalled. | 
| boolean | awaitUntil(Date deadline)Causes the current thread to wait until it is signalled or interrupted,
 or the specified deadline elapses. | 
| void | signal()Wakes up one waiting thread. | 
| void | signalAll()Wakes up all waiting threads. | 
void await()
    throws InterruptedException
The lock associated with this Condition is atomically
 released and the current thread becomes disabled for thread scheduling
 purposes and lies dormant until one of four things happens:
 
signal() method for this
 Condition and the current thread happens to be chosen as the
 thread to be awakened; or
 signalAll() method for this
 Condition; or
 In all cases, before this method can return the current thread must re-acquire the lock associated with this condition. When the thread returns it is guaranteed to hold this lock.
If the current thread:
InterruptedException is thrown and the current thread's
 interrupted status is cleared. It is not specified, in the first
 case, whether or not the test for interruption occurs before the lock
 is released.
 Implementation Considerations
The current thread is assumed to hold the lock associated with this
 Condition when this method is called.
 It is up to the implementation to determine if this is
 the case and if not, how to respond. Typically, an exception will be
 thrown (such as IllegalMonitorStateException) and the
 implementation must document that fact.
 
An implementation can favor responding to an interrupt over normal method return in response to a signal. In that case the implementation must ensure that the signal is redirected to another waiting thread, if there is one.
InterruptedException - if the current thread is interrupted
         (and interruption of thread suspension is supported)void awaitUninterruptibly()
The lock associated with this condition is atomically released and the current thread becomes disabled for thread scheduling purposes and lies dormant until one of three things happens:
signal() method for this
 Condition and the current thread happens to be chosen as the
 thread to be awakened; or
 signalAll() method for this
 Condition; or
 In all cases, before this method can return the current thread must re-acquire the lock associated with this condition. When the thread returns it is guaranteed to hold this lock.
If the current thread's interrupted status is set when it enters this method, or it is interrupted while waiting, it will continue to wait until signalled. When it finally returns from this method its interrupted status will still be set.
Implementation Considerations
The current thread is assumed to hold the lock associated with this
 Condition when this method is called.
 It is up to the implementation to determine if this is
 the case and if not, how to respond. Typically, an exception will be
 thrown (such as IllegalMonitorStateException) and the
 implementation must document that fact.
long awaitNanos(long nanosTimeout)
         throws InterruptedException
The lock associated with this condition is atomically released and the current thread becomes disabled for thread scheduling purposes and lies dormant until one of five things happens:
signal() method for this
 Condition and the current thread happens to be chosen as the
 thread to be awakened; or
 signalAll() method for this
 Condition; or
 In all cases, before this method can return the current thread must re-acquire the lock associated with this condition. When the thread returns it is guaranteed to hold this lock.
If the current thread:
InterruptedException is thrown and the current thread's
 interrupted status is cleared. It is not specified, in the first
 case, whether or not the test for interruption occurs before the lock
 is released.
 The method returns an estimate of the number of nanoseconds
 remaining to wait given the supplied nanosTimeout
 value upon return, or a value less than or equal to zero if it
 timed out. This value can be used to determine whether and how
 long to re-wait in cases where the wait returns but an awaited
 condition still does not hold. Typical uses of this method take
 the following form:
  
 
 boolean aMethod(long timeout, TimeUnit unit) {
   long nanos = unit.toNanos(timeout);
   lock.lock();
   try {
     while (!conditionBeingWaitedFor()) {
       if (nanos <= 0L)
         return false;
       nanos = theCondition.awaitNanos(nanos);
     }
     // ...
   } finally {
     lock.unlock();
   }
 }
 Design note: This method requires a nanosecond argument so as to avoid truncation errors in reporting remaining times. Such precision loss would make it difficult for programmers to ensure that total waiting times are not systematically shorter than specified when re-waits occur.
Implementation Considerations
The current thread is assumed to hold the lock associated with this
 Condition when this method is called.
 It is up to the implementation to determine if this is
 the case and if not, how to respond. Typically, an exception will be
 thrown (such as IllegalMonitorStateException) and the
 implementation must document that fact.
 
An implementation can favor responding to an interrupt over normal method return in response to a signal, or over indicating the elapse of the specified waiting time. In either case the implementation must ensure that the signal is redirected to another waiting thread, if there is one.
nanosTimeout - the maximum time to wait, in nanosecondsnanosTimeout value minus
         the time spent waiting upon return from this method.
         A positive value may be used as the argument to a
         subsequent call to this method to finish waiting out
         the desired time.  A value less than or equal to zero
         indicates that no time remains.InterruptedException - if the current thread is interrupted
         (and interruption of thread suspension is supported)boolean await(long time,
              TimeUnit unit)
       throws InterruptedException
  awaitNanos(unit.toNanos(time)) > 0time - the maximum time to waitunit - the time unit of the time argumentfalse if the waiting time detectably elapsed
         before return from the method, else trueInterruptedException - if the current thread is interrupted
         (and interruption of thread suspension is supported)boolean awaitUntil(Date deadline) throws InterruptedException
The lock associated with this condition is atomically released and the current thread becomes disabled for thread scheduling purposes and lies dormant until one of five things happens:
signal() method for this
 Condition and the current thread happens to be chosen as the
 thread to be awakened; or
 signalAll() method for this
 Condition; or
 In all cases, before this method can return the current thread must re-acquire the lock associated with this condition. When the thread returns it is guaranteed to hold this lock.
If the current thread:
InterruptedException is thrown and the current thread's
 interrupted status is cleared. It is not specified, in the first
 case, whether or not the test for interruption occurs before the lock
 is released.
 The return value indicates whether the deadline has elapsed, which can be used as follows:
 
 boolean aMethod(Date deadline) {
   boolean stillWaiting = true;
   lock.lock();
   try {
     while (!conditionBeingWaitedFor()) {
       if (!stillWaiting)
         return false;
       stillWaiting = theCondition.awaitUntil(deadline);
     }
     // ...
   } finally {
     lock.unlock();
   }
 }
 Implementation Considerations
The current thread is assumed to hold the lock associated with this
 Condition when this method is called.
 It is up to the implementation to determine if this is
 the case and if not, how to respond. Typically, an exception will be
 thrown (such as IllegalMonitorStateException) and the
 implementation must document that fact.
 
An implementation can favor responding to an interrupt over normal method return in response to a signal, or over indicating the passing of the specified deadline. In either case the implementation must ensure that the signal is redirected to another waiting thread, if there is one.
deadline - the absolute time to wait untilfalse if the deadline has elapsed upon return, else
         trueInterruptedException - if the current thread is interrupted
         (and interruption of thread suspension is supported)void signal()
If any threads are waiting on this condition then one
 is selected for waking up. That thread must then re-acquire the
 lock before returning from await.
 
Implementation Considerations
An implementation may (and typically does) require that the
 current thread hold the lock associated with this Condition when this method is called. Implementations must
 document this precondition and any actions taken if the lock is
 not held. Typically, an exception such as IllegalMonitorStateException will be thrown.
void signalAll()
If any threads are waiting on this condition then they are
 all woken up. Each thread must re-acquire the lock before it can
 return from await.
 
Implementation Considerations
An implementation may (and typically does) require that the
 current thread hold the lock associated with this Condition when this method is called. Implementations must
 document this precondition and any actions taken if the lock is
 not held. Typically, an exception such as IllegalMonitorStateException will be thrown.
 Submit a bug or feature 
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